January 27, 2017

Yatzy Solitaire: HD version for your mobile phone or tablet

In ludado we have just upgraded our Yatzy Solitaire dice game to notably improve its performance, and to activate high-definition (HD) graphics for mobile phones and tablets.

It does not matter if you play on the web, or you downloaded the android version in Google Play, the difference is remarkable.

To this end, we used PixiJS, the 2D graphics library created by the great guys of Goodboy, who are helping to lots of HTML5 games developers like us to make the most of our creations.

This new version of our Yatzy Solitaire game is almost identical to the previous one. There are minor changes, of course.

Menu screen on the previous version of Yatzy

If you are one of those who pays attention to every detail, you will notice that the background of the menu is different. It has gone from several tones of brown to a "wooden" texture.

Menu screen on the new version of Yatzy

But the real changes are in the definition of the graphics and the performance of the game.

In the menu images that we saw previously, you can already appreciate the improvements in the definition. If we pay attention to the texts of the menu, we perceive they were blurred in the previous version. And the game icon had jagged lines. None of this happens in the new version.

However, perhaps the dice in the game screen are the most evident example.

Game screen on the previous version of Yatzy

In the previous version of the game, as we can see in the image, the edges of the dice were irregular and poorly defined. This is something completely fixed in the new version.

Game screen on the new version of Yatzy

Talking about the game performance, the best thing you can do is to play Yatzy Solitaire on your smartphone or tablet and check that it works much better. You only need to click here to start playing :)

October 08, 2015

Pyramids - Tripeaks Solitaire: Mastering the game (II)

On this occasion, we want to analyze a situation we are going to face very often in the face-up version of our Pyramids - Tripeaks Solitaire game.

Here is a picture as a background.

From our point of view there are 2 options:

Option 1: Remove the 9 of diamonds and then the 10 of hearts. Given that we have accumulated a series of 3 cards, we will get 4 and 5 points respectively, plus the bonus for being peak-of-pyramid cards. Later, when we remove the 2 remaining cards, since it is not possible to make a series with them, we will get  only 1 point per each, plus the bonus because of the J being a peak-of-pyramid card. In total we would add 4 + 5 + 1 + 1 + 10 + 20 + 30 = 71 points. On the other hand, it increases the risk of having to use a joker to remove the J, as only 2 card values are useful: 10 and Q.

Option 2: Put new cards in game until the 2 of spades is removed, and later make a series to remove the 3 remaining cards. That way we will get 1 point with the 2 of spades, and 1 + 2 + 3 points for the series with the other cards, plus their respective bonus for being peak-of-pyramid cards. In total they would be 1 + 1 + 2 + 3 + 10 + 20 + 30 = 67 points. We would lose 4 points, but it would be more likely to remove the J without using a joker, since once the 2 of spades is removed, 3 card values are useful: 8, 10 and Q.

In ludado we would choose the second option. Not using the jokers is a priority for us. An extra card value may not seem much, but taking into account that there are 4 suits per card value, we are talking about 12 useful cards in the second option against 8 useful cards in the first one.
Only a much greater difference of points would keep us from trying to maximize the chances to save all the jokers. In addition, we must remember that, if we keep the jokers, extra points are added when a level is completed.

What do you think?. Do you think the first option is better?. Can you think of a better option we have not taken into account?. We are looking forward to reading your comments...

March 25, 2015

Pyramids - Tripeaks Solitaire: Mastering the game (I)

In ludado we want to analyze our Pyramids - Tripeaks Solitaire game to help you to improve and achieve to be among the best players of our all time ranking, and even become the best player in the world :)

In this first post we will focus on which we believe are the two key aspects, the series and the creation of the maximum number of options to remove each card. Mastering this simple game is often to know how to pass up one for the other. And the great players are those who, at such times, know what option is best.

Series are needed to add lots of points to the scoreboard. As long as we do not put a new card from the deck or a joker in game, the series is incremented. Each removed card adds as many points as its position in the series. In addition, the points for each Superseries bonus must be added, bonus given whenever the value of the series is a multiple of 7.

A series of 7 cards is a Superseries

If, for example, we remove seven cards one by one, we have 1 point for each card. However, if we can complete a seven cards series, we get 1+2+3+4+5+6+7 points for the cards, and an extra of 25 points for the Superseries. Those are 7 points versus 53.
Let us take it a little further. If we complete a fourteen cards series, we are talking of 1+2+3+4+5+6+7+8+9+10+11+12+13+14 points, plus two Superseries, the first one of 25 points and the second one of 50. 180 points versus 14 if we remove those cards one by one!!!
These examples illustrate the fact that, to make a score capable of getting into the best, we must maximize the series.

On the other hand, when we talk about creating options, we refer to have available as many different card values as possible in the pyramids. We have all played that level in which, without realizing it, have set free three cards, all of them with the same value.

We need a J or a K

In the example shown in the image, we can only use a J or a K from the deck. Unless we get lucky, we are going to have to put in game a lot of cards from the deck,  so there will be a few ones to remove the remaining cards in the pyramids. We will probably lose the joker and still get hard to complete this level.
We must avoid situations like this at all costs, and try to have a broad range of card values whenever possible, and a good series does not prevent us :)
And when we get a J or a K, we must remove the left or the middle Q, which give us two options, and never the right card that only gives us one. This is a simple example, but defines what is to create options.
When we play, we follow a rule: Unlocking the cards in rows, that is, releasing the cards that are lower in the pyramids, unless it limits our options. And, as mentioned at the beginning, we must choose the right moment to run the risk for a good series.

We could go deeper into these two aspects and, of course, there are many other to bear in mind when 
we play this game. But we hope that this simple analysis will serve you to have clear which, from our point of view, are the two basic concepts to master to become a great Pyramids - Tripeaks Solitaire player.

Finally, note that this analysis is perfectly applicable to the face-down version of the game. We leave the differences for another occasion.