tag:blogger.com,1999:blog-16241327507709473312024-03-13T00:57:09.276+00:00Ludado Gameswww.ludado.comhttp://www.blogger.com/profile/06248329835208992628noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1624132750770947331.post-13878869423751344012017-01-27T10:48:00.000+00:002017-01-27T10:51:28.453+00:00Yatzy Solitaire: HD version for your mobile phone or tablet<span style="font-family: "verdana" , sans-serif; font-size: large;">In </span><span style="font-family: "verdana" , sans-serif; font-size: large;"><a href="http://www.ludado.com/index.html" target="_blank"><span style="color: #3d85c6;">ludado</span></a><span style="color: #3d85c6;"> </span></span><span style="font-family: "verdana" , sans-serif; font-size: large;">we have just upgraded our <a href="https://www.ludado.com/yatzy.html" target="_blank"><span style="color: #3d85c6;">Yatzy Solitaire</span></a> dice game to notably improve its performance, and to activate high-definition (HD) graphics for mobile phones and tablets.</span><br />
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<span style="font-family: "verdana" , sans-serif; font-size: large;">It does not matter if you play on </span><a href="https://www.ludado.com/yatzy.html" style="font-family: Verdana, sans-serif; font-size: x-large;" target="_blank"><span style="color: #3d85c6;">the web</span></a><span style="font-family: "verdana" , sans-serif; font-size: large;">, or you downloaded the android version in </span><a href="https://play.google.com/store/apps/details?id=com.ludado.yatzyslite" style="color: #3d85c6; font-family: Verdana, sans-serif; font-size: x-large;" target="_blank">Google Play</a><span style="font-family: "verdana" , sans-serif; font-size: large;">, the difference is </span><span style="font-family: "verdana" , sans-serif; font-size: large;">remarkable</span><span style="font-family: "verdana" , sans-serif; font-size: large;">.</span><br />
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<span style="font-family: "verdana" , sans-serif; font-size: large;">To this end, we used </span><span style="font-family: "verdana" , sans-serif; font-size: large;"><a href="http://www.pixijs.com/" style="color: #3d85c6;" target="_blank">PixiJS</a>,</span><span style="color: #3d85c6; font-family: "verdana" , sans-serif; font-size: large;"> </span><span style="font-family: "verdana" , sans-serif; font-size: large;">the 2D graphics library </span><span style="font-family: "verdana" , sans-serif; font-size: large;">created by the great guys of </span><a href="http://www.goodboydigital.com/" style="color: #3d85c6; font-family: Verdana, sans-serif; font-size: x-large;" target="_blank">Goodboy</a><span style="font-family: "verdana" , sans-serif; font-size: large;">, who </span><span style="color: #cc0000; font-family: "verdana" , sans-serif; font-size: large;"><b>are helping to lots of HTML5 games developers like us to make the most of our creations</b></span><span style="font-family: "verdana" , sans-serif; font-size: large;">.</span><br />
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<span style="font-family: "verdana" , sans-serif; font-size: large;">This new version of our </span><span style="color: #3d85c6; font-family: "verdana" , sans-serif; font-size: large;"><a href="https://www.ludado.com/yatzy.html" target="_blank"><span style="color: #3d85c6;">Yatzy Solitaire</span></a> </span><span style="font-family: "verdana" , sans-serif; font-size: large;">game is almost identical to the previous one. There are minor changes, of course.</span><br />
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<tr><td><a href="https://4.bp.blogspot.com/-27xUH2YIi5k/WIp8BP0FnYI/AAAAAAAAAG0/L7XYX43iexIxFIg-SsE17mmomDAXrILgwCLcB/s1600/yatzy_menuSD.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://4.bp.blogspot.com/-27xUH2YIi5k/WIp8BP0FnYI/AAAAAAAAAG0/L7XYX43iexIxFIg-SsE17mmomDAXrILgwCLcB/s640/yatzy_menuSD.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px;"><span style="font-family: "verdana" , sans-serif;">Menu screen on the previous version of Yatzy</span></td></tr>
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<span style="font-family: "verdana" , sans-serif; font-size: large;">If you are one of those who pays attention to every detail, you will notice that the background of the menu is different. It has gone from several tones of brown to a "wooden" texture.</span><br />
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<tr><td><a href="https://4.bp.blogspot.com/-RIrltAKbolc/WIp8A1d-VsI/AAAAAAAAAGw/CvxVzXSZd9g7Xv99O3Elo8vWnoJk2Ch0gCEw/s1600/yatzy_menuHD.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://4.bp.blogspot.com/-RIrltAKbolc/WIp8A1d-VsI/AAAAAAAAAGw/CvxVzXSZd9g7Xv99O3Elo8vWnoJk2Ch0gCEw/s640/yatzy_menuHD.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px;"><span style="font-family: "verdana" , sans-serif;">Menu screen on the new version of Yatzy</span></td></tr>
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<span style="font-family: "verdana" , sans-serif; font-size: large;">But the real changes are in the definition of the graphics and the performance of the game.</span><br />
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<span style="font-family: "verdana" , sans-serif; font-size: large;">In the menu images that we saw previously, you can already appreciate the improvements in the definition. If we pay attention to the texts of the menu, we perceive they were blurred in the previous version. And the game icon had jagged lines. None of this happens in the new version.</span><br />
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<span style="font-family: "verdana" , sans-serif; font-size: large;">However, perhaps the dice in the game screen are the most evident example.</span><br />
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<tr><td><a href="https://4.bp.blogspot.com/-U28h7tcUZt0/WIp8ApYUaOI/AAAAAAAAAG4/SpC_KaBJztYUGNg-RJ4q8XZJgisQvf6ggCEw/s1600/yatzy_gameSD.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://4.bp.blogspot.com/-U28h7tcUZt0/WIp8ApYUaOI/AAAAAAAAAG4/SpC_KaBJztYUGNg-RJ4q8XZJgisQvf6ggCEw/s640/yatzy_gameSD.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px;"><span style="font-family: "verdana" , sans-serif; font-size: 12.8px;">Game screen on the previous version of Yatzy</span></td></tr>
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<span style="font-family: "verdana" , sans-serif; font-size: large;">In the previous version of the game, as we can see in the image, <b><span style="color: #cc0000;">the edges of the dice were irregular and poorly defined</span></b>. This is something completely fixed in the new version.</span><br />
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<tr><td><a href="https://2.bp.blogspot.com/-HLItpQaUh-Q/WIp8Aqbml-I/AAAAAAAAAG4/KU8pfmvPK5YTpHmYjDBXGsbDDfXhA6u6ACEw/s1600/yatzy_gameHD.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="360" src="https://2.bp.blogspot.com/-HLItpQaUh-Q/WIp8Aqbml-I/AAAAAAAAAG4/KU8pfmvPK5YTpHmYjDBXGsbDDfXhA6u6ACEw/s640/yatzy_gameHD.jpg" width="640" /></a></td></tr>
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<tr><td class="tr-caption" style="font-size: 12.8px;"><span style="font-family: "verdana" , sans-serif; font-size: 12.8px;">Game screen on the new version of Yatzy</span></td></tr>
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<span style="font-family: "verdana" , sans-serif; font-size: large;">Talking about the game performance, the best thing you can do is to play Yatzy Solitaire on your smartphone or tablet and check that it works much better. You only need to click <a href="https://www.ludado.com/yatzy.html" target="_blank"><span style="color: #3d85c6;">here</span></a> to start playing :)</span>www.ludado.comhttp://www.blogger.com/profile/06248329835208992628noreply@blogger.com0tag:blogger.com,1999:blog-1624132750770947331.post-76663309360391550592015-10-08T00:14:00.000+01:002017-01-26T23:22:03.413+00:00Pyramids - Tripeaks Solitaire: Mastering the game (II)<span style="font-family: "verdana" , sans-serif; font-size: large;">On this occasion, we want to analyze a situation we are going to face very often in the face-up version of our </span><a href="http://www.ludado.com/pyramids.html" style="color: #3d85c6; font-family: verdana, sans-serif; font-size: x-large;" target="_blank">Pyramids - Tripeaks Solitaire</a> <span style="font-family: "verdana" , sans-serif; font-size: large;">game.</span><br />
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</span> <span style="font-family: "verdana" , sans-serif; font-size: large;">Here is a picture as a background.</span><br />
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<a href="http://4.bp.blogspot.com/-xXvRt6CYaAA/VhRHmdvgCtI/AAAAAAAAAGM/Yra5lQOa_2w/s1600/caso1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="384" src="https://4.bp.blogspot.com/-xXvRt6CYaAA/VhRHmdvgCtI/AAAAAAAAAGM/Yra5lQOa_2w/s640/caso1.jpg" width="640" /></a></div>
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<span style="font-family: "verdana" , sans-serif; font-size: large;">From our point of view there are 2 options:</span><br />
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</span><span style="font-family: "verdana" , sans-serif; font-size: large;"><b><span style="color: #cc0000;">Option 1:</span></b> Remove the 9 of diamonds and then the 10 of hearts. Given that we have accumulated a series of 3 cards, we will get 4 and 5 points respectively, plus the bonus for being </span><span style="font-family: "verdana" , sans-serif; font-size: large;">peak-of-pyramid </span><span style="font-family: "verdana" , sans-serif; font-size: large;">cards. </span><span style="font-family: "verdana" , sans-serif; font-size: large;">Later, when we remove the 2 remaining cards</span><span style="font-family: "verdana" , sans-serif; font-size: large;">, since it is not possible to make a series with them, we will get only 1 point per each, plus the bonus because of the J being a </span><span style="font-family: "verdana" , sans-serif; font-size: large;">peak-of-pyramid card.</span><span style="font-family: "verdana" , sans-serif; font-size: large;"> In total we would add 4 + 5 + 1 + 1 + 10 + 20 + 30 = 71 points. On the other hand, it increases the risk of having to use a joker to remove the J, as only 2 card values are useful: 10 and Q.</span><br />
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</span><span style="font-family: "verdana" , sans-serif; font-size: large;"><b><span style="color: #cc0000;">Option 2:</span></b> Put new cards in game until <span style="background-color: white;">the</span> 2 of spades is removed, and later make a series to remove the 3 remaining cards. That way we will get 1 point with the 2 of spades, and </span><span style="font-family: "verdana" , sans-serif; font-size: large;">1 + 2 + 3 points for the series with the other cards, plus their respective bonus for being </span><span style="font-family: "verdana" , sans-serif; font-size: large;">peak-of-pyramid cards</span><span style="font-family: "verdana" , sans-serif; font-size: large;">. In total they would be 1 + 1 + 2 + 3 + 10 + 20 + 30 = 67 points. We would lose </span><span style="font-family: "verdana" , sans-serif; font-size: large;">4 points, but it would be more likely to remove the J without using a joker, since once the 2 of spades is removed</span><span style="font-family: "verdana" , sans-serif; font-size: large;">, 3 card values are useful: 8, 10 and Q.</span><br />
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</span><span style="font-family: "verdana" , sans-serif; font-size: large;">In </span><a href="http://www.ludado.com/" style="color: #3d85c6; font-family: verdana, sans-serif; font-size: x-large;" target="_blank">ludado</a> <span style="font-family: "verdana" , sans-serif; font-size: large;">we would choose the second option. <span style="color: #cc0000;"><b>Not using the jokers is a priority for us.</b></span> An extra card value may not seem much, but taking into account that there are 4 suits per card value, we are talking about 12 useful cards in the second option against 8 useful cards in the first one.</span><br />
<span style="font-family: "verdana" , sans-serif; font-size: large;">Only a much greater difference of points would keep us from trying to maximize the chances to save all the jokers. </span><span style="font-family: "verdana" , sans-serif; font-size: large;"><b><span style="color: #cc0000;">In addition, we must remember that, if we keep the jokers, extra points are added when a level is completed.</span></b></span><br />
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</span><span style="font-family: "verdana" , sans-serif; font-size: large;">What do you think?. Do you think the first option is better?. Can you think of a better option we have not taken into account?. We are looking forward to reading your comments</span><span style="font-family: "verdana" , sans-serif; font-size: large;">...</span><br />
<br />www.ludado.comhttp://www.blogger.com/profile/06248329835208992628noreply@blogger.com0tag:blogger.com,1999:blog-1624132750770947331.post-58843042184764737762015-03-25T23:56:00.001+00:002017-01-26T23:21:48.063+00:00Pyramids - Tripeaks Solitaire: Mastering the game (I)<span style="font-family: "verdana" , sans-serif; font-size: large;">In <a href="http://www.ludado.com/" style="color: #3d85c6;" target="_blank">ludado</a> we want to analyze our <a href="http://www.ludado.com/pyramids.html" style="color: #3d85c6;" target="_blank">Pyramids - Tripeaks Solitaire</a> game to help you to improve and achieve to be among the best players of our all time ranking, and even become the best player in the world :)</span><br />
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<span style="font-family: "verdana" , sans-serif; font-size: large;">In this first post we will focus on which we believe are the two key aspects, the series and the creation of the maximum number of options to remove each card. Mastering this simple game is often to know how to pass up one for the other. And the great players are those who, at such times, know what option is best.</span><br />
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<b style="font-family: Verdana, sans-serif;"><span style="color: #cc0000;">Series are needed to add lots of points to the scoreboard</span></b><span style="font-family: "verdana" , sans-serif;">. As long as we do not put a new card </span><span style="font-family: "verdana" , sans-serif;">from the deck or a joker </span><span style="font-family: "verdana" , sans-serif;">in game, the series is incremented. Each removed card adds as many points as its position in the series. In addition, the points for each </span><i style="font-family: Verdana, sans-serif;">Superseries</i><span style="font-family: "verdana" , sans-serif;"> bonus must be added, </span><span style="font-family: "verdana" , sans-serif;">bonus given whenever the value of the series is a multiple of 7.</span></span><br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://1.bp.blogspot.com/-34S2swW7scc/VQ9MXg1_f6I/AAAAAAAAADk/sX987kZj4z8/s1600/serie.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto; text-align: center;"><span style="font-size: large;"><img border="0" height="382" src="https://1.bp.blogspot.com/-34S2swW7scc/VQ9MXg1_f6I/AAAAAAAAADk/sX987kZj4z8/s1600/serie.jpg" width="640" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: large;">A series of 7 cards is a Superseries</span></td></tr>
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<span style="font-size: large;"><span style="font-family: "verdana" , sans-serif;">If, for example, we remove seven cards one by one, we have 1 point for each card. However, if we can complete a seven cards series, we get </span><span style="font-family: "verdana" , sans-serif;">1+2+3+4+5+6+7 points for the cards, and an extra of 25 points for the </span><i style="font-family: Verdana, sans-serif;">Superseries</i><span style="font-family: "verdana" , sans-serif;">. Those are</span><i style="font-family: Verdana, sans-serif;"> </i><span style="font-family: "verdana" , sans-serif;"><span style="color: #cc0000; font-weight: bold;">7 points versus 53</span>.</span></span><br />
<span style="font-family: "verdana" , sans-serif; font-size: large;">Let us take it a little further. If we complete a fourteen cards series, we are talking of </span><span style="font-family: "verdana" , sans-serif; font-size: large;">1+2+3+4+5+6+7+8+9+10+11+12+13+14 points, plus two </span><i style="font-family: Verdana, sans-serif;"><span style="font-size: large;">Superseries</span></i><span style="font-family: "verdana" , sans-serif; font-size: large;">, the first one of 25 points and the second one of 50. </span><span style="font-family: "verdana" , sans-serif; font-size: large;"><span style="color: #cc0000; font-weight: bold;">180 points versus 14</span> if we remove those cards one by one!!!</span><br />
<span style="font-family: "verdana" , sans-serif; font-size: large;">These examples illustrate the fact that, to make a score capable of getting into the best, we must maximize the series.</span><br />
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<span style="font-family: "verdana" , sans-serif;">On the other hand, when we talk about creating options, we refer <span style="color: #cc0000;"><b>to have available as many different card values as possible in the pyramids</b></span>. We have all played that level in which, without realizing it, have set free three cards, all of them with the same value.</span></span><br />
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<tr><td style="text-align: center;"><a href="http://4.bp.blogspot.com/-SJJEGZr5gAs/VQjE-7mJ53I/AAAAAAAAAC4/VD_oSUPfGfo/s1600/tresQs.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="font-size: large;"><img border="0" height="380" src="https://4.bp.blogspot.com/-SJJEGZr5gAs/VQjE-7mJ53I/AAAAAAAAAC4/VD_oSUPfGfo/s1600/tresQs.jpg" width="640" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: large;">We need a J or a K</span></td></tr>
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<span style="font-family: "verdana" , sans-serif; font-size: large;">In the example shown in the image, we can only use a J or a K from the deck. Unless we get lucky, we are going to have to put in game a lot of cards from the deck, so there will be a few ones to remove the remaining cards in the pyramids. We will probably lose the joker and still get hard to complete this level.</span><br />
<span style="font-family: "verdana" , sans-serif; font-size: large;">We must avoid situations like this at all costs, and try to have a broad range of card values whenever possible, and a good series does not prevent us :)</span><br />
<span style="font-family: "verdana" , sans-serif; font-size: large;">And when we get a J or a K, we must remove the left or the middle Q, which give us two options, and never the right card that only gives us one. This is a simple example, but defines what is to create options.</span><br />
<span style="font-family: "verdana" , sans-serif; font-size: large;">When we play, we follow a rule: Unlocking the cards in rows, that is, releasing the cards that are lower in the pyramids, unless it limits our options. And, as mentioned at the beginning, we must choose the right moment to run the risk for a good series.</span><br />
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<span style="font-family: "verdana" , sans-serif;"><span style="font-size: large;">We could go deeper into these two aspects and, of course, there are many other to bear in mind when </span></span><br />
<span style="font-size: large;"><span style="font-family: "verdana" , sans-serif;">we play this game. But we hope that this simple analysis will serve you to have clear which, from our point of view, are the two basic concepts to master to become a great </span><a href="http://www.ludado.com/pyramids.html" style="color: #3d85c6; font-family: verdana, sans-serif;" target="_blank">Pyramids - Tripeaks Solitaire</a><span style="font-family: "verdana" , sans-serif;"> player.</span></span><br />
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<span style="font-size: large;"><span style="font-family: "verdana" , sans-serif;">Finally, note that this analysis is perfectly applicable to the </span><a href="http://www.ludado.com/pyramidsc.html" style="font-family: Verdana, sans-serif;" target="_blank"><span style="color: #3d85c6;">face-down version</span></a><span style="font-family: "verdana" , sans-serif;"> of the game. We leave the differences for another occasion.</span></span>www.ludado.comhttp://www.blogger.com/profile/06248329835208992628noreply@blogger.com2